Blog August 2010
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Monday, 30 August 2010 05:49 |
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My good friends from Hillsborough, NC claimed to have a monster, that they called the Catamount (a name often used to for wild cats). It was a hairy man of the forest that lived in the extensive woods near their home. They could hear it yelping at certain times of the year and moving quickly through the forest, frightening their menagerie of cats and dogs. In fact, the grandfather of a mutual friend told a story from his youth - he was on Orange Grove Road by those very same woods, when he was jumped and thrashed with a tree branch to within an inch of his life by a short, hairy man-like creature. Decades later his grandson, my friend, and an airforce officer, claimed to have seen that same creature one night along the very same road - its large, luminous blue eyes shining in the moonlight. He turned back to confirm what he had seen, and while it had retreated into the shadows of the trees away from the road, it stopped and squatted, man-like, meeting my friend's gaze. Both grandsons of grandfathers who had met once, long ago? Who knows. But reports of manlike creatures are so many, and so vivid, and by so many credible witnesses that they are hard to explain away or discount. Something may yet live out there, somewhere. So what is it that we love so much about monsters? |
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Friday, 27 August 2010 06:01 |
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Kids love monsters. Toy monsters, pretend monsters, monsters in the closet, under the bed, in their head, are a staple of childhood. I always loved playing with them and loved watching movies about them. I do so hope that there really are some monsters left in the world. The world once teemed with monsters of all sorts, but that population has been decimated by the spread of civilization and those that remain are confined to preserves and zoological gardens. Or not. Maybe, just maybe, in the depths of the oceans or the deepest, most remote forests or Himalayan snowfields, some real monsters may yet exist. Surely the elusive Giant Squid would qualify, and we do know that it exists from some very real and tangible evidence of saucer size sucker scars on the bodies of sperm whales. A tentacle with twin rows of saucer-diameter suckers (two rows of 8” suckers side by side) must be one big sucker of an arm on one very big sucker of a squid. |
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Thursday, 26 August 2010 05:49 |
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Gerrick Johnson of BMO Capital Markets (a lovely fellow by the way, you should have the pleasure of making his acquaintance) is a keen observer and a fan of the toy industry. Recently he reported that Walmart's pricing is less aggressive than we have seen in recent years, which is good news. Walmart typically sells promotable products below their cost, as a loss leader to draw in customers. Such below-cost selling of highly promoted products is negative in several ways: 1. It gives the consumer an unrealistic expectatation of what toys of that sort should sell for, perhaps making them less willing to pay the normal price for other toys where the retailer margin is included in the retail price. That unrealistic expectation of what a toy should cost can carry over in the consumers' minds to other product categories, and perhaps into the following year, causing them resist purchases of toys at normal retail prices. This can have long term negative effects on toy sales. 2. Let’s see, what was 2? Oh, right! Predatory pricing forces other retailers to also sell at a loss, OR cancel orders for that promotable product because they cannot compete with the artificially low price that has been set. The end result is that the toys will ultimately sell fewer units because Walmart will be the only game in town selling it. The toy manufacturers and even the inventors suffer. Do you have any thoughts on other negative consequences of predatory, below wholesale, and loss leader selling of lead promotable toy products? I'm sure there are more unintended consequences. Thankfully, so far this year the above seems not to be happening, and that is a good thing. So far. |
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Wednesday, 25 August 2010 05:59 |
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Sam's brother kept the skull in his basement rec-room bar, once a staple of middle America. When he would go down there he would often see the rocking chair rocking gently. Thinking it a breeze from an open window, he made sure all the basement windows were closed securely, but still the chair would rock. On one occasion his wife was in the kitchen, leaning on the counter watching a TV in the next room, when she felt a slap on her bum. “Stop that, Paul!” she yelled at her husband, assuming he was standing behind her and had administered that mildly painful smack. Her husband answered from the bedroom at the other end of the house, and she spun around to find nothing. No one was there. Odd. Odd things continued to happen, until one day Paul was taking a shower in a bathroom without a window, when a wind came up and wrapped the shower curtain around him. That was it. He pulled shower curtain and rod down, clamped them tightly to himself, strode directly to the basement, took the skull and dumped it in the trash. And there the story ends, only to begin again when someone finds a skull in the garbage and takes it home as décor. How many times has this story been repeated over the decades, or centuries perhaps? And how many more times will it be found, and discarded, and found and . . . ? |
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Tuesday, 24 August 2010 05:57 |
Ghostbusters is one of my all-time favorite movies, and one of my all-time favorite toy lines as well. I would love to be a Ghostbuster, and/or a monster hunter. I could have my own TV show, or not. I just might do it one day. If any of you would like to spend a week in the deep woods of the Pacific Northwest looking for Big Foot, give me a jingle and let’s give it a go. I would love to live in an haunted house, I think, as I hope to see a ghost before I leave this earthly abode, and maybe a monster or two as well. I have known people who lived in haunted houses or had vivid encounters with inexplicable events and creatures. My good friend Sam had a brother who was a trash collector. No doubt you'd find a lot of strange things in that line of work. One day he found a skull in a garbage can and took it home. A human skull, to be exact. Soon afterward strange things began to happen . . . |
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Monday, 23 August 2010 05:45 |
I find that quite un-freakin-believable that a dog can attract ducks, and even more so that long ago, someone in Yarborough, Nova Scotia, saw something in the original progenitor of the breed that they felt should be preserved and bred into dogs that might be used to attracts ducks to their untimely ends. That is how one invents a dog. What an idea. Surely their friends and family must have told them they were nuts when they disclosed their plan to create a new dog species. Surely the creators of the great pyramids of Egypt, the Eiffel Tower, or the Suez Canal had to endure the doubts and even scorn of their spouses, families, and brethren for contemplating their crazy notions. There are a million good reasons not to do something, and only a few at the outset to risk it all to do it anyway. Out of such crazy notions, great things arise. Case in point: modern civilization in all its forms and formats. Innovation, invention and creation require a certain type of courage - the courage to be wrong. The courage to embrace failure. But it is by that path that success may be found and the world forever changed, in small ways, such as the introduction of a new breed of dog. "Be the change you wish to see in the world." --Ghandi |
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Friday, 20 August 2010 08:13 |
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Invention and innovation is all around us all the time. I am astounded by the innovation and invention that comes out of small town farms, such as Big Foot and the world of Monster Trucks, or that which arises in urban neighborhoods, such as pop locking, breakdancing, hip hop, rap, and low rider cars. It is the destiny of humankind to create the new out of the old - to modify, extend, distort, add to or take away from, and recombine to create something new to the world, be it a song, a dance, a vehicle or . . . a dog. On a recent 5000 mile roadtrip through New England to Nova Scotia I encounted a dog species that had been ‘invented’ (we might say bred) in the town of Yarborough, Nova Scotia, much like the Labrador retriever was invented further north in Labrador, of course. The little-known “ Duck Toller" breed (certainly unknown to me, but you may be quite aware of it, worldwise and well-read as you are) looks a bit like a Collie and is used by duck hunters to ATTRACT ducks. The Duck Toller dog performs a dance, and the ducks, apparently, come from all over to see what the heck that dog is doing. And then they are shot. Doesn’t quite seem fair, if you are a duck. It's a stroke of genius is you are a duck hunter, though. Everything depends on your point of view, doesn’t it? |
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Thursday, 19 August 2010 06:01 |
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I love going into toy stores, particularly the little ma and pa stores, and I am always delighted when I stumble upon them in my travels. I can’t wait to get in and see what they have - to look at everything, touch everything, pick up, rattle, examine, and marvel at everything! A good toy store is a riot of color, shape, texture, things that make sounds, things made of wood, plastic, or fur, with eye candy and finger candy everywhere. It is a little bit of Willy Wonka and Disney World just off the sidewalk and through the door. A toy store is an entertainment destination, not just a shop for selling toys. If stores could capitalize on the entertainment facet of their business, if they could be more entertaining still, they would draw more customers in, much like FAO Schwarz or the legendary Safe House in Milwaukee, where they have perfected the art of dining as entertainment. Yet I realize that operating a small toy store must be a hard row to hoe at times. Making a toy store more entertaining would cost money, but that investment might pay off many times over, and over, and over with an increase in visitors. More people will come, and surely more toys will be sold. What can smaller toy stores do to capitalize on the entertainment value of the store as a destination? How can they make the space more entertaining and therefore draw more people in? What have you seen done? Please raise your hand and everyone will get a turn to be heard. And don’t get me started on toy departments in big box stores. THEY are not so fun. |
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Wednesday, 18 August 2010 05:43 |
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My father and I built a scale, working model of a canal lock for my 7th grade history class. It was a marvel of chicken wire, sawdust, and white glue landscape, tubing, pumps, working lock gates, and moving water. It was beautiful, and it worked. It was an Erie canal lock, but much like those of the less well known D&L canal system, and there in that museum was a larger scale working lock, just like the one we built in our basement shop. While ours was long ago lost at the hands of my history teacher, who was not so much an archivist and allowed it to fall into ruin, the one sitting in the museum still worked beautifully. I was in heaven. The working canal lock my father and I built was more of a toy than anything else. Many other things my father built for me were toys, whether for fun, or for school: kites that looked like jets, toy motors made of nails and wire, an electronically controlled incubator to hatch chicken eggs, and a die cast vehicle construction site that emulated the massive construction of the Robert Moses power plant that was ongoing for much of my childhood. I had little choice but to become a toy inventor and a rocket scientist. It was my destiny. |
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Tuesday, 17 August 2010 05:51 |
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Before the advent of the steam locomotive, people used tracked cars and ‘gravity railroads’ to winch ore car trains up hills and brake control them back down, a system that resulted in many spectacular crashes. To cross rivers and chasms people built aqueducts, bridges of water, over which the mules, muleskinners, and the barges they pulled could move at 1-3 mph. These aqueducts were designed by Roebling, the legendary engineer who later designed the Brooklyn Bridge. To me, these are amazing innovations that exercised the immense vision and problem solving skills (through trial and error no doubt) of our long ago fore fathers. While I leave the history of battles, etc. to others, when I stood on the site of the visionary, imaginative, innovative, and astonishingly inventive accomplishments of those who came before us, I embraced the history of inventive thinking; Those men and women were every bit as creative and inventive as we are today and worked with fewer technologies. Why, you might ask, do I care about these obscure examples of invention in the world of transportation, beyond their being a testament to ingenuity, and the hard work of those who thought up, built, and operated them? Answers to follow . . .
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Monday, 16 August 2010 05:47 |
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In traveling this weekend I stumbled across the museum of a long defunct canal which transformed the region of the Catskills and the Hudson area in the early 1800s. Before the advent of railroads, it was waterways, natural and manmade, that could economically carry ores and other bulk products long distances. History is most boring, until you stand where it played out and can see for yourself the product of imagination, innovation, engineering, vision, persistence, and hard work. This one small canal is such an example. Sources of energy have always excited the imagination and plans of entrepreneurs. When the original black gold, anthracite coal, was discovered in the western section of the Catskill mtns, in early 1800’s there was a need to transport the coal from its source over the hills to a port where it was carried by ship to distant destinations. It required imagination, innovation, engineering, vision, persistence and hard work aplenty to create the canal of 108 miles in length, going up and back down the other side of about 1100 feet of elevation and crossing a number of rivers. 108 locks raised and lowered the water level 8-12 feet, allowing the mules, and their walkbeside muletenders, generally young children from orphanages, to pull the 100-ton ore barges the 108 miles up and over, and back down the 1100 feet of elevation changes. This canal was truly a miracle of the 1800s, and was in use for over 70 years. |
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Friday, 13 August 2010 05:54 |
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Guest Blogger: Jessie Mansbacher, Lund and Company Invention, L.L.C. After reading Stuart Brown’s article Let the Children Play (Some More), on how play shapes the brain, I had to confront a enigmatic idea – Brown is saying that play is integral to a child’s development and that the rigid, serious business of school prevents many children from reaping this benefit. By that logic, it seems to me that it would be better for a child to spend the day “playing school” rather than sitting in an actual classroom listening to an actual teacher. While I enjoy the subversiveness of this idea, I also think it may actually have merit. A young woman myself, I can easily think back to my many long days sitting at a desk and fighting to keep my eyes open while my ________ (insert grade here, whether elementary school, highschool, or college level makes no difference) teacher drones on about something I no longer quite remember (for example: the only way I can recall the quadratic equation anymore is to sing a little song I made up about it in sixth grade – which just reinforces the value of play over school, doesn’t it?). I can also think back to the days of playing school in my best friend’s basement, where she miraculously had a chalkboard on the wall (the inspiration for the game in the first place). It was one of our favorite activities, even during summer vacation.
Why on earth would that be so entertaining when school itself was a droning bore most of the time? Brown hits the nail on the head when he refers to the merits of “elective, self-organized play.” When I played school, I was in charge. I organized the room to look just so. I built desks and chairs out of blocks, sticks, books, rope, and anything I could get my hands on. I invented a lesson plan, and I wrote it out on the black board exactly how I wanted it. I made up an alter-teacher-persona and became a new person. I wrote out homework for my pupil(s) (sometimes my friend’s little sisters would join us). Sometimes I yelled and screamed and stomped about disciplining pupils who didn’t want to listen. I told the time. I made “coffee” (mixing many weird things from the kitchen together could always produce “coffee”). I remember these play sessions vividly and fondly – I never had trouble staying awake at play school.
Don’t you see? I wasn’t a kid, or a student. I was the agent. I was an interior designer, a construction worker, a master craftsman, a chef, a prison guard, a professor, an improv actor, a calligrapher, an academic, a creative. I was learning through doing and no one ever told me when I was “wrong.” In fact, I was never wrong. So, yeah, play is good. Stuart Brown knows his stuff. Play keeps kids healthy – mind, body, and soul. Unfortunately, we can’t fire all the teachers in our children’s schools and replace them with the children themselves. But can we work more play into the school day? Sure. Can we let students build their own furniture, or create their own lesson plans? Devise homework for each other? Sure. Can we let them make the coffee? Maybe. |
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Thursday, 12 August 2010 05:56 |
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I grew up in my father's shop, working on the little workbench he built for me that was across the room from his much larger one. It was a place full of tools and equipment. After his passing, I spent countless hours building model rockets and science fair projects on my father's workbench, having long since outgrown my own. My brother, too, is a woodworker - another product of our fathers' workshop, no doubt. For me, a shop full of tools, equipment, workbenches, materials, and supplies is a paradise, a nirvana where one can imagine, create, build, and bring into being that which has not existed before. In my shop at home I create useful things out of leather to give away to friends. In our Lund and Company and Lund Technologies workshops, we create new products that will be sold around the world. We experiment, innovate, invent, create, build, make, and like mushrooms in the night, new-to-the-world products spring up as if by magic and find their way into your homes and lives. |
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Wednesday, 11 August 2010 06:26 |
How do we come to do what we do? For my son the events of 9/11 have left an indelible mark. He dreams of becoming a NY fireman and rescuing people from burning buildings. Actually, he has modified that dream a bit to include becoming a Chicago firefighter so that he can stay in his (and my) beloved city of Chicago, Queen of the Midwest. Others I know are inspired by family, or is it genetics? Two of my more illustrious design colleagues had grandfathers who were tinkerers and inventors, makers and creators. It seems this trait can skip a generation. For me, it was my father who inspired what I do with my life. It was he who spent all of his spare time in his basement shop making and repairing things for the house and for my school projects, as well as repairing electronics for anyone and everyone to supplement his income, (even for the straw haired ‘wartwoman’ who lived in a shack filled with chickens and goats down by the river in Shantytown before Shantytown was scraped away by a trememdous iceflow down the river one year, like a glacier.) |
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Tuesday, 10 August 2010 05:49 |
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I am not a fan of history - my apologies to those of you who may be. To me it reeks of musty books and dull lectures by boring college professors. But history becomes a vivid experience when you stand where it occurred and get a glimpse into the reality, the hardships, the problems faced, and the solutions derived. It makes me gasp to hear of the way things were done long ago - the innovations discovered. If you ever get a chance to visit Williamsburg, VA, you should go. I cannot recommend it highly enough. It is history, come to life. In modern warfare we can put a shell or a rocket onto the deck of an enemy ship over the horizon. In the 1700’s the cannoneers of the land-based forts had no such accuracy in returning fire to attacking ships. There was simply no accuracy in aerial assault from a distance. So, you might ask, how did the Colonists successfully return fire on distant naval vessels that were pummeling their forts from afar? They devised the most innovative, unlikely, inventive solution I have ever heard tell of. They heated the cannonballs to red-hot before loading them into the muzzle of the cannon, and aimed low across the water toward the intended target. The superheated cannonball would skip across the water on pillows of steam, like a flat rock on still water, and then embed itself in the timbers of the wooden hulled ships, igniting and burning them to the waterline. Such cannon attacks were called ‘Hot Shots’ - a term we use to this day, though few know its origin. |
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Monday, 09 August 2010 05:49 |
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Invention, creativity, and innovation are everywhere. The inspiration for the next great idea in retailing, restaurants, hair styling and yes, even toys and games is all around us right now. As a famous thinker once said, “We stand on the shoulders of giants.” Any new thought we have is based on the thinking of those who came before us. Case in point: I love Cracker Barrel restaurants. You probably do, too, if you have ever had the pleasure. I always find cool toys in the adjoining general stores, and the food can always be counted on to be mouth-wateringly delicious. If you ever pass by Sikeston, Missouri, don’t miss a place called Lambert's, home of the "throwed rolls." They throw the rolls to you from across the restaurant, and they are too good to drop. Each restaurant has a little general store and a very cluttered country motif that may seem a tad familiar. Lambert's Café, of Sikeston, Missouri is the prototype for Cracker Barrel restaurants. There can be no doubt. Someone looking for a restaurant concept must have found this country classic and decided to clone it and franchise it, just as Ray Kroc did long ago with the McDonald's restaurant concept. Good and even great ideas to inspire our innovation, invention, and creativity are all around us. We need but to look. |
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Friday, 06 August 2010 07:06 |
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One of my favorite toy industry colleages has always been John Reyolds, formerly of Spears Games in the UK. With a dry wit, as the Brits so often have, he is a prince of a man. We had a great run with them, licensing several games and working together on others up until they were eaten up lock, stock, and barrel by Mattel. Wacky Washer was a success with them, and in testing had better results than Mr. Bucket, the reigning preschool game at the time. When Mattel took Spears over, the game came to the US as Dizzy Dryer. Another success with them was Escape the Blob, a board game inspired by an idea that my mother once had. Most of the domestic toy and game industry in the UK, Germany, and elsewhere has since been vaporized - vacuumed up by the far larger international toy companies. Over and over again in business, as in nature, the large eat the small, the powerful consume the weak. All that remained of Bluebird was Polly Pocket, of Waddingtons - Clue. Of Spears - Scrabble. Gone, but not forgotten. |
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Thursday, 05 August 2010 05:53 |
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Begin challenging your own assumptions. Your assumptions are your windows on the world. Scrub them off every once in awhile, or the light won't come in. ~Alan Alda Everything I know is wrong. We all make assumptions all the time and act upon them as if they were the gospel truth - often to our peril. Many years ago the makers of PlayDoh reasoned they should not produce toys that allowed the child to create dough food, for safety reasons. Instead, a competitor 'ate their lunch' by creating a competing dough line. This successful new line enabled the child to whip up all manner of yummy looking food - the essence of its success. Hello? And you thought what you knew was true! Another big and successful toy company (could have been the same one?) considered making an RC vehicle concept that had a wild, spinning, crazy stunt action. They ultimately passed on it because they firmly believed (they thought they knew) that successful RC vehicles needed to have more realistic vehicle actions. But a competing, on-the-make toy company had no such preconceptions, and they licensed the vehicle instead. They sold millions of this wildly successful, wildly spinning, stunt action RC. So much for what we think we know. Everything we know is wrong, sooner or later. Get over it. We can't be right all the time, of course. It is useful to question the basic assumptions by which we make our decisions. I find that my basic assumptions about the toy industry, product categories, and client relationships needs to evolve and change over time. Every year I am blindsided by something that has never occurred before in my 30+ years in the toy industry. At those times I find myself shaking my head and saying to myself, "Whoever would have thought that would happen?" Business, like life, is full of surprises. Being prepared for surprises is essential to survival in both. |
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Wednesday, 04 August 2010 05:55 |
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What you call something cannot be underestimated in its importance. We changed our name long ago from Lund and Company to Lund and Company Invention, L.L.C. to reflect to ourselves and to others that we are inventors. We're not just toy designers, but inventors of new mechanisms and technologies. In changing our name we became more focused on invention and we invented better products. The name change had a positive effect on the nature and quality of our work. Mustang - great name for a fleet of foot, sporty car. Other brand names take on meaning over time, like Bentley, Rolls Royce, and Boeing, for example. These names become imbued with the essence of the product they represent. Pound Puppies is a great product name. Furreal Friends, too. Choosing a name is a key aspect in the ultimate success of a product, and a poor choice will not be without consequence. Some names are just irksome by virtue of their nonsensicality. Whoever came up with the idea to name a bank Fifth Third Bank? What the heck were they thinking? What does that mean to anyone outside of Cincinnati? Or how about naming a company Diversified Specialists Inc.? Huh? Even General Creations. I guess they are just names that mean nothing, but allow the company to do whatever they end up doing. Can’t we do better than that? I often wish people would just run them by me for a quick check before they settle on a name. |
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Tuesday, 03 August 2010 05:44 |
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My friend Julian had a south-side factory that made bits and pieces for old cars. He had an OLD South Bend lathe he had acquired many years before, and South Bend wanted to buy it back. Its steel was tough, and South Bend had lost the art of making such high quality tools. They wanted to study it to discover the lost secret that they once knew. Julian (rest his soul, dear friend) said that the secret was that the beds and ways of the lathes were seasoned. They had been left outside over a cold Chicago winter or two, and the freezing, thawing, expanding, and contracting of the steel resulted in it being tougher, stronger, and just plain better. He wouldn’t sell. South Bend went out of business, and the business of making the machine tools that would continue to build the world moved to Germany, Japan, and China. |
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Monday, 02 August 2010 05:40 |
I still remember seeing the extraordinary shop at Marvin Glass & Associates for the first time. It took my breath away. I had never seen anything like it before and haven't since. Rows of beautifully painted orange Bridgeport mills receded into the distance. There were twin rows of bright yellow South Bend lathes and others by legendary, venerated machine tool brand names. These were the machines that built America and the world in the 20th century. The rows of machinery went on and on. Sanders, giant bandsaws, drill presses, bright, clean and colorfully painted. There were things I couldn’t identify that were sprinkled here and there, and men standing, working, making chips and plastic dust, at many of them. Others were hunched over their benches doing the handwork of toy creation. Many of the toys of our youth, now cultural icons, began in that shop - made on those machines, sprung from those benches like mushrooms in the night, created by displaced persons forced out of Europe after the war. |
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