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Posted May 11, 2010 Guest blogger Michael Starrick, Senior Design Engineer at Lund and Company Invention, L.L.C. As I approach my 22nd year in the toy industry the one thing I have to admit is that this is by no means a boring career. The hours I've spent dreaming up concepts, figuring out how to build them, constructing many iterations of prototypes, presenting them to clients, fixing, tinkering, and waiting, waiting, and more waiting to see if we move to contract have been some of the most exciting times I've ever experienced. The highs of a meeting where the client falls in love with a product, of later seeing that toy on the shelf of a store and children wanting to play with it, to the lows of the product being sent back to us or dropped, last minute, at Toy Fair all contribute to one of the most rewarding businesses one could be part of. Sure, the hours can be long and the rejection rate is high, but when the magic happens - when children's eyes gleam when they see that new toy on the shelf - and you had a part in it? That's priceless.
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Beau