Sink or Swim
"You’re kidding, right?"
Well, actually I wasn’t kidding, Steve.
It was in a long ago presentation in some hotel room near O'Hare Airport, to Steve D., a toy scouting executive of a major East Coast toy company.
Now, no doubt you have played with or seen someone else hold a large sheet of plastic or cardboard and shak it to make a sound somewhat like thunder. Different materials and sizes make different thunder-like sounds. Cool sounds. "That could be a toy," I reasoned.
I was just starting out on my own, just barely having left the warm embrace of the Marvin Glass studios. There was no more paycheck and paid vacation, etc.
It was sink or swim.